A day in the life of a 6th term Level Designer
Hi I am Jim, the Level Designer for STARSTRUCK, and this is a summary of one day on the production floor: November 5th, 2013. The level design problem I am addressing today is a severe dip in the...
View ArticleGD31′s Pitch & Play Event
Pitch & Play is an event held every term during which student teams present their final projects to an audience from the game industry. As students currently in the pre-production phase of our...
View ArticleThe Mandate: Kickstarter to Completion Episode 1
These are some of the promised features for The Mandate If you haven’t heard of The Mandate or aren’t one of the 15000+ people who funded it, then you should take a look at its Kickstarter page. This...
View ArticleThe Mandate: Kickstarter to Completion Episode 2
Space Battle Command Display Concept Art Interested in hearing how industry veterans approach pre-production after a successful Kickstarter campaign? Perihelion Interactive recently sent out a...
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